Donald J. Patterson

Mobile and Ubiquitous Games

two girls playing a mobile game

In Spring Quarter 2015 I will be teaching a course on “Mobile and Ubiquitous Games”. This isn’t a course about making Angry Birds, it’s a course about games that bleed into the real world and leave the confines of devices.  It is about using technology to have fun, while layering game mechanics on top of real world social structure.  Here’s what the UC Irvine catalog has to say about it:

“Design and technology of mobile games, including mixed reality gaming, urban games, and locative media. Case studies of significant systems. Uses and limitations of location-based technologies. Infrastructures and their relationships to gameplay and design.” (catalog)

The course webpage can be found here:

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